If you’ve ever wanted to hear Jacob wax geeky about Star Wars, giant robots, bowties, gaming, and, oh, maybe his new solo novel The Dyson File đ, go check out this week’s episode of Blasters and Blades! đ
gaming
Into the Real – Book Review
Iâve been looking forward to this book since the moment I heard it described as Pokemon Go meets Monster Hunterâand by the standards both properties inspire in my brain, it does not disappoint. đ
In John Ringo and Lydia Sherrerâs Into the Real, Lynn Raven is a shy couch potato of a teen who would rather stay home and play WarMonger 2050 than go be around people. Even her narrow circle of IRL gaming friendsâall guysâare generally unappealing, because the alpha nerd of the group is of the âgirls canât play video gamesâ variety and would become insufferable if he knew the truth of her gaming hobby. See, through the power of near-future voice modification technology, a lot of intense forum research, and a lot of practice, she moonlights as the grizzled military veteran Larry Coughlin, an absolute legend in WarMongerâs multiplayer circles, a well-paid in-game mercenary-for-hire, and most importantly, routine kicker of Ronnieâs in-game butt.
So legendary is she as Larry Coughlin that, when Tsunami Entertainment rolls out the invite-only beta for its upcoming augmented reality game, TransDimensional Hunter, sheâs invited by the head of the company himself to test this new game. Itâs a tremendous honor and testament to her skill ⌠but stepping outside her home, into the real, to conspicuously play this highly-anticipated game means she risks revealing her online identity. It also means sheâll have to deal with, eew, people.
But it also presents an avenue for her to earn more real-world money through gaming, and things havenât been easy for her and her mother since the death of her police officer father. So Lynn takes on the opportunityâand with it, the challenges of navigating adolescence, competitive gamer boys, savage popular girls ⌠and maybe something even bigger than that.
In recent years, Iâve become a huge fan of the LitRPG/GameLit genre (obviously, since I now write in it), and while Into the Real lacks some of the more iconic qualities associated with indie LitRPG (detailed stat blocks, for example), itâs entirely worth a read for LitRPG fans, especially those looking for something a little more complex than the usual power-fantasy adventure that dominates the genre.
Into the Real stands out for many reasons. The most conspicuous one for me was that it not only follows a female main characterâuncommon in LitRPGâbut that it depicts the specific experience of being a female gamer in a male-dominated competitive hobby, while also exploring the challenges inherent in simply being a teenager.
There is a definite power fantasy elementâLynnâs masquerading as Larry Coughlin canât be anything butâbut in a clever subversion of the trope, itâs also presented as the mask she wears to cope with her very teenage insecurities. Sheâs self-conscious about her body and about being a girl gamer amidst a bunch of immature boys, while potentially having a crush on one of those boys. She also has to deal with socially vicious popular girls, even on the gaming front, when the local rich queen bee (and popular streamer) has her father pull some strings to get her into the closed beta-test for TD Hunter ⌠and proceeds to harass Lynn in the process (sometimes violently). Larry Coughlin and WarMonger 2050 are the shields she hides behind when being Lynn Raven becomes too unpleasantâbut in playing TD Hunter, she can only be Lynn Raven, and participation in the game itself forces her to face those hurdles and thus grow as a person.
All this to say, while I donât think it was necessarily written for a YA audience, this is definitely a novel that teen gamer girls in particular can relate to.
And the experience of being a gamer girl is intrinsic to the story. One of Lynnâs greatest social challenges is Ronnie, alpha nerd of her friend group and firm believer that âgirls got no game.â When a high-stakes TD Hunter competition is announcedârequiring four-player teamsâRonnie begrudgingly lets her fill the fourth spot on the groupâs team and then, despite insisting upon being the leader, fails to give her serious consideration when forming the teamâs strategies (i.e. completely fails to act like a leader). A non-gamer might look at his character and view him as a stereotype ⌠but anyone who has ever spent time on a gamer girl forum will recognize him instantly. Discussions on these forums are overwhelmingly dominated by girls trying to find other girls to game with, and itâs largely because of the disrespect and sexist harassment they receive in chat from players like Ronnie. Itâs a genuine problem in gaming culture at large and Into the Real completely nails it with this storyline. Lynn has to overcome her difficulties with Ronnie if sheâand her teamâare to succeed in competition, and the way the story handles it is both realistic and wholly appropriate to its coming-of-age theme.
What makes this book succeed, though, is that alongside the strong realization of its themes, itâs a whole lot of fun, and it particularly nails the unique fun of gaming culture, while also presenting a genuinely cool view of what gaming could look like in the near future.
Lynnâs is a future where augmented reality glasses are common and used in daily life even outside gaming contexts, where smart fabrics can mold to fit individual body shapes, and where games as complex as TD Hunter not only have special shape-changing peripheral controllers, but virtual AI assistants to help manage in-game data. TD Hunter itself is a game that I found myself wanting to play as I read, largely because it reminded me so strongly of some of my own favorite games. The AR component of Pokemon Go makes it an obvious comparison, and given the gameâs goal, Monster Hunter feels like an obvious comparison, too ⌠but (speaking as someone who takes days off work to play new Monster Hunter games), itâs also wholly appropriate. TD Hunter is a game that understands the pleasure of tracking and discovering new monsters, gathering new data on them with each encounter, and heck, gathering loot in general. For that matter, itâs also not inaccurate to compare it to Larry Correiaâs Monster Hunter International series, given that modern-style weaponry is used in the game (and that thereâs at least one MHI easter egg for sharp-eyed readers).
Also notable is how seriously the novel takes the physical aspect of the game. Lynnâs mom is a medical professional, and there are moments where she delivers advice that made me go, âOh, one of those authors definitely played ridiculous amounts of Pokemon Goâ (I say as I look at my own dedicated gaming bag of sunscreen, bottled waters, emergency protein snacks, and UV-blocking clothes). TD Hunter, of course, is on a whole other physical level, requiring players to jump around and physically exert themselves as if fighting real monsters, and while Lynnâs mom is cautious about the general safety of Lynnâs endeavor, sheâs also refreshingly supportive and offers detailed dietary and general health information to enable her daughter to succeed without overwhelming her body. Itâs a nice realistic detail in a genre that usually doesnât pay attention to such mundane details. (Plus, itâs also great to see a parent in a teen-led story who isnât an absolute idiot.)
The only place where Into the Real slips for me is the literal last set of paragraphs. These include a twist that sharp-eyed readers will see coming, and serve more to set up the next book in the series, rather than contributing anything significant to this oneâbut then, ultimately this first novel is about Lynnâs personal struggle, more so than the coming wider struggle thatâs implied in the twist. Taking that into account, the book becomes a strong setup for what is sure to be a unique, fun series.
Ultimately, the thing that stands out most about Into the Real?
Many books about gaming get me so pumped to game that I stop mid-read to do just thatâbut Into the Real was so hypnotic I couldnât bring myself to put it down, despite wanting to boot up my console for some Monster Hunter every other page. (And yâall know how I feel about Monster Hunter.) That said, itâs a must-read for gamers, but also for anyone who wants a fun, smart story about a shy teen finding her way through an exciting technological future.
Excess (Monster Punk Horizon #3) – Cover Reveal!
If you’ve been following us these past two weeks, you’ve seen the first two books in my new series, Monster Punk Horizon, and now Jacob and I are delighted to bring you the cover reveal for Book 3! đ
Excess (Monster Punk Horizon #3)
by Jacob & H.P. Holo
đ GameLit đ Crafting đ Adventure đ Comedy đ
⨠Coming December 23rd, 2021 â¨
Audio Release Date TBD
đđđ
Loot Like Your Life Depends On It!
Losing a trusty weapon is like losing a close friend, and Pixâs beloved capacitor blade is on its last legs.
Fortunately, she has a plan to craft a new, even better weapon. Unfortunately, her plan involves hunting down a vicious migrating monster that has more teeth than some hunters have brain cells. Even worse, this new creature has riled up the apex monster of Skull Harbor, and both of them are spoiling for a fight.
But Pix has one thing they donât: a party foolhardy enough to take them both on.
Sheâll need all the help she can get, because itâll take all their combined luck, skill, and oversized weapons to put down these two monsters. But her friends have her back. After all, thereâs awesome loot to be had!
If they manage to surviveâŚ
Excess is unique from the previous two Monster Punk Horizon books in that it’s a collaboration between me and Jacob!
While I was writing Book 1, Jacob became so fascinated with the world he watched me create that he wanted to write a story in it – and since he was between books in the Gordian Division series at the time, he took the lore I’d already established in Book 1, created a new monster, and churned out the rough draft of Book 3 before I’d even started Book 2! đ I then went over it after I’d finished Book 2 and  H.P.-ified the parts Jacob had marked “write whatever here.”
Excess is slightly different in style, too, in that it follows Pix more than Jaz – which is to say, it follows Jacob’s Monster Hunter character instead of my Monster Hunter character. đ
As you may have guessed from the vibe of the covers, one of Monster Punk Horizon‘s original inspirations came from our nights playing Monster Hunter World together. It’s not quite fanfiction; in fact, my first step when designing the series was to create a world whose basic mechanics and essential history were independent of the various fictions that inspired it, but that still allowed me to pay homage to those fictions and to insert Easter Eggs for fans.Â
Even so, our gameplay experience in Monster Hunter World is very much in the DNA of the Monster Punk Horizon series, and particularly in how Pix and Jaz came to be in the first place. Jacob and I have wildly different play styles, his very strategic and mine very … not. đ Plus, when I play video games, I have a tendency to invent headcanons totally separate from the lore of whatever game I’m playing – especially in games with stories as simple as Monster Hunter World‘s.
Because of that, Pix and Jaz had personalities and backstories before I even knew I was going to write Monster Punk Horizon, solely because I needed a way to entertain myself during loading screens, and making up stuff about our player characters was a fun way to do it. It’s no coincidence, then, that Jaz is the Leeroy Jenkins of the pair (me), while Pix is the methodical gamer who likes to go in with a plan (Jacob). Stories told from Jaz‘s perspective – that is, Books 1 and 2 – are thus rather more chaotic than stories told from Pix‘s perspective, which I think brings a nice balance to the series as a whole. After all, even worlds as crazy as this one need a break from the craziness every now and then. đ
Excess (Monster Punk Horizon #3) is set to release on Kindle Unlimited this December, and is already available for preorder.
And again, if you’d like to be one of the lucky people to read it early, be sure to join the Pug Scouts – our VIP Street Team! đ I’ll be sending out eARCs soon, and all you have to do in exchange for your free book is post a review once the book is live!
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