Squadrons provide an important supplement to the capital ships of Star Wars: Armada. As of Wave 1, the Imperial Navy has four basic squadrons and five character squadrons to choose from. Today, let’s take a look at what the character… Read More ›
Tabletop Games
Star Wars: Armada – TIE Squadron Tactics
Squadrons provide an important supplement to the capital ships of Star Wars: Armada. As of Wave 1, the Imperial Navy has four basic squadrons and five character squadrons to choose from. Today, let’s take a look at what the standard… Read More ›
Star Wars: Armada – Gladiator-class Star Destroyer Tactics
Capital ships form the critical foundation of any Star Wars: Armada fleet. As of Wave 1, the Imperial Navy has two excellent capital ships to choose from. Today, let’s take a look at the Gladiator-class Star Destroyer. IN SHORT: With… Read More ›
Star Wars: Armada – Victory-class Star Destroyer Tactics
Capital ships form the critical foundation of any Star Wars: Armada fleet. As of Wave 1, the Imperial Navy has two excellent capital ships to choose from. Today, let’s take a look at the Victory-class Star Destroyer. IN SHORT: It… Read More ›
Star Wars: Armada – Core Set Review
IN SHORT: Fantasy Flight Games has just released the Core Set for their new table top game – Star Wars: Armada. Here are my first impressions and thoughts on the core units. GENERAL: The game itself focuses on the big… Read More ›
Hordes Exigence Review: Legion of Everblight
IN SHORT: Hordes Exigence is here, so let’s take a look. As with previous releases, every Hordes army receives a host of new toys, this time throwing out powerful character warbeasts, lesser warlocks, and two of the new warbeast packs…. Read More ›
Hordes Exigence Review: Skorne
IN SHORT: Hordes Exigence is here, so let’s take a look. As with previous releases, every Hordes army receives a host of new toys, this time throwing out powerful character warbeasts, lesser warlocks, and two of the new warbeast packs…. Read More ›
Hordes Exigence Review: Circle of Orboros
IN SHORT: Hordes Exigence is here, so let’s take a look. As with previous releases, every Hordes army receives a host of new toys, this time throwing out powerful character warbeasts, lesser warlocks, and two of the new warbeast packs…. Read More ›
Hordes Exigence Review: Trollbloods
IN SHORT: Hordes Exigence is here, so let’s take a look. As with previous releases, every Hordes army receives a host of new toys, this time throwing out powerful character warbeasts, lesser warlocks, and two of the new warbeast packs…. Read More ›
Warmachine Tactics – Cryx: Goreshade, Lord of Ruin
Warcasters are the stars of Warmachine, and Cryx has no shortage of powerful and fun-to-play warcasters. Today, I’m taking a look at Goreshade, Lord of Ruin. IN SHORT: With two ways to inflict Stationary, some excellent buff spells, and a… Read More ›
Warmachine Vengeance Review: Cryx
IN SHORT: Warmachine Vengeance has arrived. Let’s dig in. As with previous releases, every Warmachine army gets a healthy heaping of awesome, this time with an emphasis on speed with exciting cavalry units and mobile warcasters. It also ushers in an… Read More ›
Warmachine Vengeance Review: Cygnar
IN SHORT: Warmachine Vengeance has arrived. Let’s dig in. As with previous releases, every Warmachine army gets a healthy heaping of awesome, this time with an emphasis on speed with exciting cavalry units and mobile warcasters. It also ushers in an… Read More ›
Warmachine Vengeance Review: Retribution
IN SHORT: Warmachine Vengeance has arrived. Let’s dig in. As with previous releases, every Warmachine army gets a healthy heaping of awesome, this time with an emphasis on speed with exciting cavalry units and mobile warcasters. It also ushers in an… Read More ›
Warmachine Vengeance Review: Menoth
IN SHORT: Warmachine Vengeance has arrived. Let’s dig in. As with previous releases, every Warmachine army gets a healthy heaping of awesome, this time with an emphasis on speed with exciting cavalry units and mobile warcasters. It also ushers in an… Read More ›
Warmachine Vengeance Review: Khador
IN SHORT: Warmachine Vengeance has arrived. Let’s dig in. As with previous releases, every Warmachine army gets a healthy heaping of awesome, this time with an emphasis on speed with exciting cavalry units and mobile warcasters. It also ushers in an… Read More ›
Iron Kingdoms – SPLAT!
Jacob Holo: The gobber retrieves four circlets from his bag and places them on the ground in front of you. He handles them with thick leather gloves and uses extreme care. At no time does he touch them directly. The… Read More ›
Iron Kingdoms – Substitute Teacher, Menoth Style
With an established party of adventurers, substitutions can be tricky. As Dungeon Master, how do you eject a missing player from the narrative on a temporary basis? How do you maintain the balance of challenges versus the party when 25%… Read More ›
Iron Kingdoms – Undead Pirate Facepalm
In RPGs, players play the campaigns. The campaigns should not play the players. There’s a fine line between guiding players and super-gluing them to the plot. Players want to affect the world around them, shape its events, and defeat its… Read More ›
Iron Kingdoms – Kraken Smash!
NPCs are tricky to get right. You can pour hours into crafting what you think is an entertaining and engaging character, complete with intricate backstory, only to have the players not like him. Or ignore him. Or rob him blind…. Read More ›
Iron Kingdoms – Epic Ghost Ship versus Shopping
There are many ways to introduce new characters into a campaign. A memorable introduction can really set the tone for how the other players will interact with the new guy or gal. And sometimes, it’s just fun to have a… Read More ›