IN SHORT: A lavishly produced 460-page hardcover tome with everything a Dark Souls II fan could want.
WHAT IT IS: Massive and beautifully bound, this collector’s edition guide for Dark Souls II not only includes a great deal of information about the game, but also sheds light on its sometimes nebulous background story. Many sections were written by gamers for gamers, with writing credits to Marcus Sanders and Franz von Eisenheim, otherwise known on YouTube as EpicNameBro and A German Spy.
WHAT IT IS NOT: As with many releases of this nature, it was written while the game was still being developed, resulting in some rushed elements. For example, there are an unusually high number of typographical mistakes in the guide. Fortunately, this doesn’t detract from the value of its content.
WHAT I THOUGHT: I love Demon’s Souls. I love Dark Souls. And I love Dark Souls II. Also, I probably spend more time than I should on YouTube watching videos related to these games. When I learned that the people behind two of my favorite Souls-related YouTube channels were working on the new guide, I had to check it out.
I do not regret this decision.
The guide is something special and awesome for two important reasons. One, it is packed with Dark Souls II lore. Two, it was partially written by two gamers who are near fanatical in their devotion to the Souls games.
For those not familiar with the Souls games, the stories can be … a bit hard to follow. Most of the information directly provided is vague, and the rest is even vaguer. A lot of story is delivered through environments, item descriptions, and other indirect methods. It also doesn’t help that some characters in the games have no idea what they’re talking about or are outright liars.
The Dark Souls II Collector’s Edition Guide sheds a light on all this. It provides bits of lore with every area, enemy, boss, and item. This is really great stuff for anyone who wishes to learn more about the backstory. It even includes a lore index so you can quickly find the bits of backstory you’re curious about. How cool is that?
The actual game strategies are top notch, particularly the boss strategies which discuss each move a boss has in detail. Enemies, covenants, items, world events. Really, everything is covered and it is covered very well. The maps are also very impressive and surprisingly easy to read, given how densely packed Souls games can be.
Now it’s not perfect. There are the occasional omissions. For example, the water in a certain boss arena rises during the fight, making the battle much more difficult if it drags out. Therefore, it’s best to deal with the boss quickly before this becomes an issue. This is not mentioned in the guide. There are also a significant number of spelling and grammatical errors. But really, it’s not enough to diminish my enjoyment of this guide.
If you are a fan of the series, are interested in the lore, or just want to sharpen your Souls skills, this is a fantastic guide that does it all in a lush hardbound package.
VERDICT: Strongly recommended.
Also be sure to check out the EpicNameBro and A German Spy YouTube channels for plenty of great Souls content.
Humanity Machine – 1st Draft Complete!
artwork by the very talented Adam Burn – used with permission
The first draft of Humanity Machine is officially complete! Woohoo! Weighing in at a hefty 140,000 words, it’s a bit longer than The Dragons of Jupiter and is now my largest novel to date, though editing may change that.
I’ve already completed my first editing pass, and I have to say I’m pretty excited about this one. Don’t get me wrong, there’s still plenty of polishing that needs to be done, but the fundamentals are definitely there. I’m going to make one more editing pass, then hand it off to H.P. for her first read through. After that, I’ll do my third editing pass, then give it on to my test readers.
And from there it’s edit, edit, and edit again. Plus start talking to Adam Burn about some awesome cover art. Time to clean this manuscript up!
So what is Humanity Machine, you may be wondering. Well …
Humanity Machine is a story of Manufactured People. Soldiers created on demand using an advanced form of 3D printing. More precisely, this is the story of one such soldier: Vance. This is her journey as she grows from just one more cog in the machine to an individual that can shape the destiny of her people.
Humanity Machine is a story of Intense Space Battles. Highly advanced, self-modifying warships slugging it out in the depths of space. Vance serves as one warship’s drone controller, commanding her squadrons of interceptors and bombers against a powerful and tenacious foe.
Humanity Machine is a story of Divided Humanity. Not by politics or ethnicities or faiths, but by technology. It’s a story about how technology molds a society, and how that technology can make its people seem very alien to an outsider. Imagine a society with no families, no children, and no gender roles. Imagine a two-tiered society of the created and the creators. What would that society be like? What would its people be like?
Yeah, I’m excited about this one.
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Writing Techniques – Character Sheets
Today, I would like to discuss one of my favorite writing tools: the character sheet.
Characters form the heart and soul of a story. They can breathe life and energy into an otherwise dry tale. So, naturally, their creation is a very important skill for a writer to learn. I suspect there are as many methods for generating new characters as there are writers. Who’s to say one method is better than the other?
Not me, that’s for sure. But I have developed a method that works for me. Here’s what I do.
When an idea for a story begins to take form, I determine what roles I will need. How many characters are required to tell the story? Where are their places within the story? What functions need to be filled?
I divide the roles into two categories: Technical and Personal. For example, if I’m writing a story about an elite military squad, a Technical list might look like this:
- Squad Leader
- Sniper
- Demolition Specialist
- Tech Expert
And a Personal list might resemble this:
- Main Character
- Love Interest
- Dependable Cohort
- New Guy/Gal
I can then combine the two lists, mixing and matching, looking for holes as I go. The result might look something like this:
- Squad Leader – Main Character
- Sniper – Love Interest
- Demolition Specialist – Dependable Cohort
- Tech Expert – New Guy/Gal
This list will go through many revisions as the story evolves from a crude sketch to a more robust outline. For me, it’s easy to mix and match the Personal and Technical roles. Some characters may have multiples of one type or even both. This can be especially true for major characters. Roles can, of course, change as a story progresses, but that is something I save for the plot outline itself.
These roles form the basic building blocks for the characters. Once I’m happy with the roles I’ve listed, I begin to add details and depth to each character. In order to do this, I use a character sheet.
My character sheets vary a little from novel to novel, but they’re mostly the same. Basically, it’s one big list of characteristics that I fill in order to gain a better feel for the character. Character sheets also serve as excellent references when I’ve forgotten the cool details I had planned.
This is one of the reasons I outline so heavily. I forget stuff.
So, what do these character sheets look like? Well, they look like this, actually:
- Character Description
- Age
- Gender
- Weight
- Height
- Health
- IQ
- Appearance
- Occupation
- Goals
- Morals
- Poignant Memories
- Past Traumas
- Hobbies
- Likes
- Dislikes
- Confidence
- Fears
- Sense of Humor
- Family
- Flaws
- Skills
- Charisma
- Speech Pattern
And yes, I fill in each line for almost every character I write about. Does all of that make it into the novel? Is all of that even relevant? Do I need to do this? No, of course not. But filling in all of that stuff helps me develop each character into an individual, unique voice. It’s a tool I use, nothing more. If it helps me write the character, then the tool has done its job.
It may not be the best way to craft characters, and it certainly won’t work for everyone, but it’s a method that has served me well for many years.
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Iron Kingdoms – Substitute Teacher, Menoth Style
With an established party of adventurers, substitutions can be tricky. As Dungeon Master, how do you eject a missing player from the narrative on a temporary basis? How do you maintain the balance of challenges versus the party when 25% of their resources are missing? How do you revise a planned session to account for the missing player?
Basically, improvise.
If I have warning, I can normally craft a suitable story, but this one came as a surprise. Our group is pretty good about attendance, but I suppose one of them being pregnant is a suitable excuse to take care of other business.
Anyway, I had to cut her character out. Somehow.
But how?
Oh, right. I’ll use that trick.
Jacob Holo: You find a letter shoved under the cabin door. It’s from Sam. She says she left during the night and that she’ll meet up with you on the mainland.
Erik: Does the letter say why?
Jacob Holo: Uhh … yeah, sure. It says she’s taking a detour to meet someone called Nancy Preg. It sounds urgent.
Erik: But aren’t we still on that pirate ship?
Jacob Holo: She took the long boat.
Erik: In the middle of the ocean?
Jacob Holo: Dude, just roll with it.
Oh, yeah. Seamless transition.
With that problem out of the way, I had to deal with the other problem of combat balance. The party was down its tank, and they were about to come up against some nasty trouble. I could have turned down the difficulty, but I really didn’t want to. We were fast approaching a plot climax, and the battles needed to intensify accordingly.
So, it was time to introduce an NPC to help out. A Menoth ship (now shipwreck) encountered in the last session seemed the logical choice. I grabbed my Menoth rulebook, picked a stat line, and retrieved the all important “Menoth Voice Simulator” from the kitchen cupboard.
I had everything set for the substitute character. Which is fine in theory, but that’s before players start mucking around. This crew is naturally suspicious of new characters. They might attack on sight or just kill the NPC for his shoes. Again.
My new Menoth Cinerator wouldn’t last five seconds.
Fiz: Hey, there’s this heavily armored guy in the woods up ahead.
Ferrous Claw: What’s his armor look like.
Fiz: Umm … what did it look like again?
Jacob Holo: White and red heavy plate with gold trim.
Fiz: Right. What he said.
Erik: Does he look undead?
Fiz: Umm, did he?
Jacob Holo: The individual is completely encased in armor. You don’t even know if it’s a he.
Ferrous Claw: Sounds tough. I think we should recruit him.
Erik: Yeah, good idea.
Fiz: We can use him to replace Sam! He’ll be like a substitute teacher, but with MORE PAIN!
Jacob Holo: What? Seriously?
Ferrous Claw: Did you say something?
Jacob Holo: No.
And so, based on absolutely no evidence at all, they decided to recruit this new character who then joined the party and helped set many Cryx ablaze. If only all of my NPCs were so fortunate. They didn’t even try to steal his shoes or anything. I was almost disappointed.
Almost.
Check out the complete list of roleplaying articles here.
The Dragons of Jupiter – Book Trailer
[youtube=http://www.youtube.com/watch?v=n24DP_Cu72s]
Iron Kingdoms – Undead Pirate Facepalm
In RPGs, players play the campaigns. The campaigns should not play the players. There’s a fine line between guiding players and super-gluing them to the plot. Players want to affect the world around them, shape its events, and defeat its obstacles. They do not want to sit passively by while plot happens or be led by the nose on a predetermined path.
So when the party was taken hostage by undead pirates, I purposefully left the scenario open to let their creativity shine through. Sure, they were on their own, outnumbered and out to sea with no clear escape, but I presented several options for their problem-solving enjoyment. Would they use the warjacks in the hold to take over the ship? Would they wait for the pursuing warships to arrive and make their escape during the attack?
Or perhaps they would barter with the undead pirate captain for safe passage. After all, a posse of heavily armed, highly skilled mercenaries has a lot to offer a band of pirates. Especially since between the four of them, they have about half a conscience.
So what did they do?
I’ll tell you what. They sold their souls to the captain. That’s what.
Did not see that coming.
Jacob Holo: Okay, Radcliffe finishes writing the contract. He places it on the table. The terms are laid out in plain language and large script. There’s no legalese here. The paper glows with a faint ethereal aura. The words are written in blood. You get the impression this is a very binding contract.
Ferrous Claw: I cut my finger and sign it in blood.
Jacob Holo: Wow. That was fast.
Erik: I guess I’ll do the same.
Sam: Yeah me too.
Fiz: I’m doing it!
Jacob Holo: Right … Okay, then.
And now I’ve got a mess on my hands, because these players have clearly not read my script.
Unbeknownst to them, I’ve been slowly setting up a major plot twist. And (strange as it may sound), I need to kill off the entire party for the twist to work. You see, there’s going to be a switch of employer soon. Right now, they’re working for the good guys. After the twist happens, they’ll be working for Cryx, the undead bad guys of the Iron Kingdoms.
Yes, you guessed it. I’m going to turn the whole party undead and have them work for an Iron Lich. Besides, with this crew, playing the bad guys is going to fit like a glove. Yeah, like a glove stolen off a stranger they just garroted because he looked at them funny. That can happen with this crew.
Only, now I’ve got these contracts to deal with. And it’s even worse than you might think, because one of the players figured out a loophole and fulfilled his contract. At the expense of the other players, no less. Because, when you play a complete bastard of an assassin, why not backstab your friends?
So now, three of them are contract-bound and one isn’t. Things could get messy. But, when it comes to roleplaying, messy can be fun, and I’ve already got some ideas for a new twist. After all, the only one who isn’t contract bound has been playing the rest of the party for fools. It may be interesting to reveal his actions to them and let them decide his fate.
Come to think of it, I’ve never seen party members slaughter their own before. This could be a first for me.
Check out the complete list of roleplaying articles here.
Humanity Machine – 1st Draft Half Done!
artwork by the very talented Adam Burn – used with permission
I’ve reached that golden point when writing the first draft of a novel. Yes, the point where I have less to write than I have already written. I’ve crested the hill, and now all I have to do is stroll down the slope on the other side. Nothing to it, right?
Right …
So what is Humanity Machine? What’s it about? What’s it have to offer? In short, why should the reader care?
Those are very good questions. Please let me try to answer.
Humanity Machine is a story of Manufactured People. Soldiers created on demand using an advanced form of 3D printing. More precisely, this is the story of one such soldier: Vance. This is her journey as she grows from just one more cog in the machine to an individual that can shape the destiny of her people.
Humanity Machine is a story of Intense Space Battles. Highly advanced, self-modifying warships slugging it out in the depths of space. Vance serves as one warship’s drone controller, commanding her squadrons of interceptors and bombers against a powerful and tenacious foe.
Humanity Machine is a story of Divided Humanity. Not by politics or ethnicities or faiths, but by technology. It’s a story about how technology molds a society, and how that technology can make its people seem very alien to an outsider. Imagine a society with no families, no children, and no gender roles. Imagine a two-tiered society of the created and the creators. What would that society be like? What would its people be like?
So there it is. Humanity Machine. I’m pretty excited about this one.
And, of course, if I’m going to go through all this effort, I’ve got to give the novel some beautiful artwork. A big thank you to Adam Burn for allowing me to use his artwork for this post. Please check out his DeviantArt page here for more fantastic artwork. If all goes as planned, Adam will be doing the cover art for Humanity Machine, when I reach that point.
Naturally, a lot of hard work lies before me. Humanity Machine already weighs in at a hefty 70,000 words. I expect it to be somewhere between 130,000 and 150,000 words when everything is said and done, and those words aren’t going to write themselves. It’s been a tough experience. This is novel thirteen for me, and it is easily my most ambitious. The outlining alone took me a year to complete.
But it’s all going to be worth it. I can feel it. I hope you share that sentiment when it’s done.
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Iron Kingdoms – Kraken Smash!
NPCs are tricky to get right. You can pour hours into crafting what you think is an entertaining and engaging character, complete with intricate backstory, only to have the players not like him. Or ignore him. Or rob him blind. Never mind that NPCs can have very short lifespans around players.
And there’s the problem: player choice. Roleplaying is all about choices and options and dynamic stories going in unpredictable directions. Players can choose to kill my NPC because they like his shoes (this has happened). And this can be a really bad thing. Because, while the players now have really nice shoes, they don’t have a quest.
But fear not. I’m an engineer. I’m all about ruthless efficiency. Introducing the Disposable Non-Player-Character. They’re like tissues with personality.
So let’s start with one of the most important NPCs in my current Iron Kingdoms campaign: Anthony Radcliffe. He’s a gruff, cigar-chomping, no-nonsense military commander who hires the players to complete unsavory tasks. He also died in the first campaign session. Got pulped by a heavy warjack hammer blow.
But no worries. The players had their mission and a promissory note good at any Cygnar military base (because these people expect to be paid for their questing).
After looting Anthony’s corpse (because why not?), the players went on to complete their quest. Later, they stopped at a nearby base to get paid. There they met Benjamin Radcliffe: a gruff, cigar-chomping, no-nonsense military commander who hires the players to complete unsavory tasks. He also looks exactly like his brother Anthony. And, surprise surprise, the players managed to get him killed too. This time, he got blown to bits with a chain gun.
Erik: Whoops. My bad.
Jacob Holo: Oh, ha ha. I’ll pretend you didn’t do that on purpose.
But it’s all good. Once again, they completed their mission and regrouped at a coastal town to get paid. There they met Charles Radcliffe: a gruff, cigar-chomping, no-nonsense warcaster. And just to make the story short, he got flattened by a Kraken colossal. Because, you know, sometimes describing the three-story enemy warjack threshing its way through a platoon of troops doesn’t say you-can’t-win-this-fight quite clearly enough. No, it’s much better to paste the important NPC standing next to the players, splatter them with his blood, and make them take terror checks. That gets the message across.
So yeah. I basically threw my own version of Carmine from Gears of War into the campaign. And it’s still all good, because there are plenty of letters left in the alphabet. In fact, they’ve already met Douglas Radcliffe: a gruff, cigar-chomping, no-nonsense undead Cryx pirate captain who has taken them hostage. End of session! To be continued!
Fiz: Whaaaaaaaa!
Jacob Holo: Well, you did decide to flee blindly aboard a ship in the harbor … while the town was under attack from the sea. Not the smartest move. Just saying.
We’ll see how they handle that next. Should be fun.
Check out the complete list of roleplaying articles here.
The Dragons of Jupiter – Kirkus Reviews It!
Kirkus, the gold standard of book reviews, has reviewed The Dragons of Jupiter! And you know what? They liked it! Here is their review in full:
“An entertaining sci-fi action novel with light overtones of dystopian and political thrillers.
In Holo’s debut, set in a future version of our solar system, two brothers find themselves divided by interplanetary war. Kaneda and Ryu Kusanagi are from Europa, a moon of Jupiter, and both are veterans of a past war against a tyrannical artificial intelligence that sought to conquer humanity. In that conflict’s aftermath, they’ve chosen different sides in a new struggle. Kaneda, who hates AIs, fights alongside soldiers called Crusaders as they seek to destroy Matriarch, a “quantum mind” AI who was once human. Ryu, however, is a commando warrior with the Dragons, who fight the Crusaders with stealth and cunning in an effort to protect Matriarch, who guides Europa’s society. Kaneda, however, sees her as a computerized dictator and his old way of life as a lie. The Crusaders pit their powered-armor suits against the Dragons’ enhanced reflexes and invisibility technology. The brothers’ personal conflict is played out on a grand stage with the fates of Europa and three other worlds—Earth, Luna and Jupiter—in the balance. The story sticks to a familiar adventure style, and the battle between the brothers is an old chestnut of melodrama, but it’s told with gusto and conviction. The vivid secondary characters mostly avoid falling into stock types, and some plot twists and moral ambiguity add a bit of sophistication. The strong action scenes are fast-paced throughout (although often harsh and gory), the dialogue flows well, and the fictional world is detailed, plausible and well-designed, from its planets to its spaceships. The author isn’t afraid to show the more grotesque sides of society, which may seem off-putting to some readers, as when characters debate the merits and flaws of using technology to reanimate dead soldiers. There are some typos and minor grammatical errors but nothing that readers will find particularly distracting. The story builds to a satisfying conclusion, and naturally, the author leaves room for sequels.
Well-written, sincere and undemanding military sci-fi adventure.”
– Kirkus Reviews
The review is posted here on the Kirkus website. I must say, I’m very happy with what they wrote. 🙂
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Time Reavers – The Tau Guard
CHAPTER 1 of Time Reavers
Everything stopped.
Or rather, everything stopped but her.
Nicole stared at the subway station in wide-eyed terror. The train rumbling into the stop had frozen in front of her. The people hurrying up along the platform stood like statues, some of them suspended in mid-stride. Some of them not touching the ground as they ran to catch the train.
Nicole looked around, heart pounding in her chest. She tried to find Mrs. Woytowich or someone from her class, but no one was there. She was alone.
A middle-aged man in a peaked cap caught her eye. He wore a black sweater over his white shirt and tie. The sweater had a crest on the sleeve that looked a lot like an American police shield. Maybe he was a policeman. It wasn’t her teacher or a classmate, but he was better than nothing.
Nicole weaved her way through the crowd of motionless Russians, trying her best not to touch any of them. When she did, they felt like solid rock. The sensation sent chills down her spine. All of this was so wrong!
Nicole ducked under an elderly man’s pointing arm, and walked over. The policeman was looking down and smiling at a little girl in an obnoxious pink dress. He wore a fake look of concern, as if humoring the girl and her equally pink mother.
But they weren’t moving. No one was moving!
“Excuse me, sir?” Nicole asked. Her voice echoed in the station, the only sound besides the squeaks of her shoes on the polished floor.
Nicole grabbed hold of the policeman and tried shaking him, but he wouldn’t budge. She backed away and brushed against the girl in pink. Her hair was a rigid as steel.
Nothing moved. Nothing made a sound.
No, wait …
Nicole stood perfectly still and listened. She heard something else, a distant but recognizable sound. It was a man’s voice. Someone else was here and he wasn’t frozen! She wasn’t alone!
Tentative relief welled up within Nicole. Someone else was down here with her! She listened hard, barely breathing. The man’s voice sounded close, but with an oddly hollow, almost metallic echo for the cavernous Saint Petersburg subway station. Slowly Nicole walked towards the source, slipping through unmoving pedestrians and rounding a tall column to the subway’s central thoroughfare.
Columns twice as tall as the trains rose up in two rows on either side, supporting a lavishly ornate marble ceiling. Huge wrought-iron chandeliers hung from the roof. It was easily the fanciest subway station she’d ever seen.
Except for this mess, she thought.
Nicole could hardly believe how quickly her mood had changed. She’d been so close to outright panic, but now she was filled with a giddy sense of relief. She wasn’t alone! No matter what kind of strange mess she was in, she didn’t have to face it alone!
Looking around, Nicole again tried to find Amy, her classmates, or Mrs. Woytowich. Amy had clearly said they weren’t leaving until everyone was out of the restrooms.
But now that she thought about it, no one else from class had been in the restroom with her. She hadn’t heard Mrs. Woytowich mention anything about waiting at this stop. It had all been Amy …
Nicole grimaced. She chewed on the inside of her lip.
Again. Amy had tricked her again. The one school trip to a foreign country this year, and Amy was playing her stupid games. Normally, Nicole would be furious, but she just shook her head and kept moving.
She walked down the thoroughfare and maneuvered through the frozen throngs of Russian pedestrians. The man’s voice became louder and more distinct. Whoever he was, he was mumbling under his breath, but most importantly, he was mumbling in English.
Nicole stepped around a column, squeezed sideways through the press of people, and finally caught sight of him.
The man looked a few years older than her, probably just starting college. He wore a beat-up black trench coat, thick oval glasses and had a crop of black, untidy hair. He stared intensely at his open notepad with a pencil stuck behind an ear.
The man grabbed the pencil, and jotted down a few notes.
“Hey!” Nicole shouted, smiling and waving her arms. She ran towards him. “Hey!”
The man looked up.
Nicole stopped in front of him with a huge smile. She couldn’t help it. She was so relieved to find someone else.
“Well, this is a pleasant surprise,” he said. “I was starting to get worried. There’s got to be at least one reaver in here with us. I certainly didn’t trigger the tau freeze. It’s probably a big one too. Maybe up to class six if my math is right. Umm, are you okay?”
Nicole stared blankly. He lowered the notepad and Nicole got a good look at it. His scribbles reminded her of algebra class, only a lot more complicated.
“Oh, I’m sorry!” He flipped his notepad closed and placed it in his trench coat. Nicole caught a glimpse of the coat’s interior. It was all pockets and pouches, some holding what looked like knives. She took a step back. Her chest tightened with renewed anxiety.
The man reached into another pocket and retrieved a small dog-eared paperback, its cover creased from storage in the coat. Dozens of pages had little colored sticky tabs attached with tiny notes scribbled in pencil. The title read: Basic Russian Phrases for Idiots.
The man flipped the book open to the front and cleared his throat.
“Izvinite. Menja zovut Daniel. Umm, let me see here … Kak vas zovut?”
He looked up expectantly.
Nicole shook her head. She wanted to say something, but the words caught in her throat.
“Huh … I’m pretty sure I’m pronouncing it right.” He flipped to the back of the book and cleared his throat again.
“Opasnost! Reaver blizko!”
He looked up.
“What the hell are you saying?” Nicole asked.
“Oh, you speak English!”
“Yes!”
“Oh, wonderful!” he said, putting the phrase book away. “A fellow American by the sound of your accent.”
“Yes!”
“I’m sorry about that,” the man said, extending a hand that Nicole shook limply. “I wasn’t expecting another tau guard, and certainly not another American. My name’s Daniel, by the way. Daniel Cadinsky.”
“Nicole.”
“Nice to meet you, Nicole,” Daniel said. “I certainly wasn’t expecting anyone else in this part of the city. None of Viktor’s tau guards are covering this area, and I just happened to be here when the freeze hit. Lousy luck, having to deal with a freeze in a foreign country. I’d rather be back in New York.”
“Umm, Daniel?” Nicole asked, tugging on his sleeve.
“Yeah?”
“Could you please tell me what’s going on?”
Daniel stared at her for a few seconds. He tilted his head to one side.
“You mean you don’t …”
She shook her head.
“You’ve never …”
She shook her head again.
“So this is the first time that you’ve …”
She nodded emphatically.
“Wow! You mean, you’ve never had any training and—”
“Please-just-tell-me-what’s-going-on!”
“Umm, sure. Oh gee, where to start?” Daniel said, scratching the back of his head. “Well, we’re in the middle of a tau freeze.”
“A what?”
“Err … tau, you know? Tau being the symbol for time? It’s just a fancy way of saying time has stopped.”
“Yes, I noticed that part!”
“What we’re stuck in right now is called tau prime,” Daniel said. “It’s tau, but it’s got a little apostrophe next to it. Are you sure you’ve never had any training?”
“Very sure!”
“Never been to Chronopolis?”
“Where?”
“Not even once?”
“No!”
“Or the Pandemonium College?”
“I don’t go to college yet, but I want to be a veterinarian someday.”
“Umm, that’s nice.”
“Can you please tell me how to get out of this?”
“Well, you can start by not shouting at me,” Daniel said.
“Oh … s-sorry …”
Nicole backed away from him, suddenly embarrassed.
“Look, just take a few deep breaths and calm down, okay?”
“Okay. Sorry.”
“Don’t mention it. Everyone gets freaked out their first time. I was personally hysterical for weeks afterwards. I couldn’t look at a clock without having a panic attack. Compared to me, you’re doing great.”
“Th-thanks.”
Daniel put a comforting hand on her shoulder, and for some reason, that made her feel a lot better. No matter what kind of mess she was in or how incomprehensible the situation was, she’d found someone who knew what he was doing.
“Hey, you hungry?” he asked.
“What?”
“Freezes can last a while,” Daniel said, looking around. “It’s easy to lose track of how long, so eat whenever you’re hungry, you know? Ah! Here we are!”
Nicole followed Daniel through the unmoving crowd queuing for the next train.
“So, how long do freezes last?” she asked.
“Oh, it varies. I’m not really sure most of the time. I could never get my watch to work during a freeze, you know? Most sparkies can get simple stuff like a watch to work, but what’s the point when you have reavers to worry about?”
“What?”
“Personally, the longest freeze I was stuck in lasted about five days, give or take a day. I spent the whole freeze over the Atlantic in a plane, and man, it was horrible! The reaver was actually hiding in one of the engines and I had to climb out onto the wing to get it! Second worst experience of my life.”
“What are you talking about?”
“Ah! Lunch!” Daniel said, stopping next to a fat, bald man with a greasy McDonald’s bag. Daniel struggled to peel the man’s finger’s back and open the bag. It took a lot of effort. His face reddened with exertion, and he triumphantly said: “Yes! A Big Mac.”
“You’re going to take this man’s food?”
“There’s a cherry pie in here too. You want it?”
“No thanks.”
“Your loss,” Daniel said. He reached in and pulled out the Big Mac. The bag snapped shut as soon as he let go, almost catching his fingers. He smiled, opened the carton, and took a hungry bite out of the Big Mac, which was weird because it wasn’t stone hard anymore.
“That’s theft,” Nicole said.
Daniel frowned at her as he chewed.
“You stole his Big Mac,” she said.
He swallowed. “Umm … it’s better if you think of it as a tax. For performing a public service.”
“Which is?”
“Killing reavers, of course.”
“What’s a reaver?”
“Which reminds me,” Daniel said, pulling his notepad out and flipping it open one-handed. “Yeah, it’s a big one. Five point eight on the Novikov scale, you see?”
Nicole shook her head. The scribbles on the notepad were just so much gibberish. Even if she knew what the symbols meant, his handwriting was barely legible.
“At least, I think I figured it out right,” Daniel said. “Wish I could use a calculator during a tau freeze, but oh well. Say, do you have a watch?”
“Yeah.”
“Is it still working?”
Nicole pulled back her jacket sleeve. “Umm, no.”
“Hmm. You’re probably not a sparky then,” Daniel said. “Hey, here’s an idea.” He switched the Big Mac and pad to one hand, and held the burger carton up in the other.
“Try setting this on fire,” he said.
“But I don’t smoke,” Nicole said. For emphasis, she patted her pockets for the absent lighter. Amy would probably have one, trying to seem cooler than she really was.
“No, not like that,” Daniel said. “With your mind.”
“Are you serious?”
“Absolutely.”
“And how am I supposed to do that?”
“Not sure really. I’m not a pyro. I think a lot of them can’t control it at first and end up setting themselves on fire. It can get messy.”
“Well, I haven’t set myself on fire yet.”
“Yeah, good point,” Daniel said, dropping the carton. It stopped a foot off the ground, shuddered in mid air, and launched itself across the train station like a guided missile.
“Did it just …?”
“Go back into the man’s carryout bag? Yeah. Temporal reset.”
“But isn’t he going to think it’s weird that his Big Mac isn’t there?”
“Nah. He’ll just think they botched his order.”
“If you say so.”
“So you’re not a sparky and you’re probably not a pyro,” Daniel said, walking down the station’s main thoroughfare.
Nicole spotted a young woman in black waiting on the platform. She had conspicuously dyed black hair, black makeup and numerous ear, eyebrow, and nose piercings.
“Hey, Daniel?”
“Yeah?”
“This freeze thing. It’s not dangerous, is it? My friends will be okay, right?”
“Friends? Where?”
“I was expecting our class to be waiting by the platform.”
Daniel spun so fast he blurred. His trench coat whipped around him. Nicole wondered if her eyes were playing tricks on her.
“They’re not there,” Nicole said. “I already looked.”
“What do they look like?”
“I don’t know. Like a mob of thirty teenagers following a woman around who dresses ten years younger than she is and tries really hard to be our friend.”
“Is she cute?”
“What?”
“Your teacher. Is she cute?”
“What does that have to do with anything?”
Daniel shrugged. “I don’t know. It might be important.”
“Well, I have no idea. Some of the boys in class seem to think so, but they’re a bunch of idiots.”
“Hmm. No, I can’t say I’ve seen her.”
Nicole pointed at the Russian goth. “What about her? My …” Nicole sighed. “Friend is dressed like this.”
Daniel walked over to the goth. He looked her up and down.
“This is what your friend looks like?”
“Sort of.”
Daniel did a double-take of the Russian goth and Nicole. “How did you end up friends with someone like this?”
“What’s that supposed to mean?”
“Nothing. Nothing. I just thought … We are talking about the same person, right?”
Nicole sighed.
In truth, she was used to the reaction given the contrast between Amy and her. Compared to Amy’s aggressively gothic styles, Nicole wore her black Mass Effect hoodie, a well-worn Aperture Science tank top, blue jeans, and her favorite pair of running shoes. She kept her brunette hair short, almost boyish, and wouldn’t be caught dead wearing make-up or jewelry.
“She’s not even my friend, really,” Nicole said. “She’s my sister. Sort of.”
“Oh, well that does make a little more sense,” Daniel said. “You can’t choose your family. What did you mean by ‘sort of’?”
“None of your business.”
Daniel shrugged. He looked like he didn’t care about the answer at all, which somehow annoyed Nicole more than if he’d pressed for an answer.
“So my classmates are okay, right?” Nicole asked. She hesitated before adding: “And my sister?”
“Oh, yeah. They’re fine. In fact they’re safer than us right now. You can slap them or punch them or hit them in the head with a crowbar and they won’t feel a thing.”
“Why would I want to do that?”
“I don’t know. You did say they were your classmates.”
“Yes, I did say that. So let me ask you again, why the hell would I want to hit them with a crowbar? Just what kind of school did you attend?”
Daniel snapped his fingers. He turned around, smiling at her.
“What?” Nicole asked. “What’s wrong?”
“I bet you’re an acrobat!” he said, putting the half-eaten Big Mac and his notepad into separate coat pockets.
“A what?”
“It’s what I am,” Daniel said, puffing out his chest. “My strength and reflexes improve when I’m in a tau freeze. Here, watch.”
He leaped into the air, back-flipped, and landed on the Russian goth’s head, balancing easily on one leg.
“And that doesn’t hurt her?” Nicole asked.
“She can’t feel a thing,” Daniel said. He jumped from head to head, hands in his pockets, making it look so easy.
“So, why don’t you try it?” he asked.
“No thanks.”
Nicole followed him, forcing her way through the crowd like a normal pedestrian. She had no desire to start hopping up and down while making a fool of herself.
“You sure you don’t feel especially nimble today?” he asked.
“Yeah, I’m sure.”
“Why don’t you try jumping? Just see if you’ve got some extra lift today.”
“No, thank you.”
Nicole tried following Daniel, but got caught in between a throng of six elderly women with canes and had to back track.
Daniel danced from head to head around her.
“Come on. Give it a try.”
“Now listen here, mister!” she said. “Would you please stop that? All I want is out, okay? I don’t want to set things on fire or hunt reavers or jump around like an idiot! I just want out of this mess!”
Daniel landed in front of her. He looked like a whipped puppy.
“Err … I mean …” Nicole muttered.
“Mister?” Daniel said. He made it sound like a vile curse word. “I mean … yeah I’m a little older than you, but I’m not that old.”
“I didn’t mean …”
“Look, no premature grays, see?” Daniel ran fingers through his uncombed hair. “And in my line of work, that’s saying something. Plus it’s not like I have a gut or anything. I keep myself in good shape and exercise regularly.”
“Umm …”
“I mean, ‘mister’? Really,” Daniel said. He turned and walked away. “I’ve barely started college and people are already calling me ‘mister’.”
“Sorry?”
“It’s like …”
Daniel turned to the platform. He cupped an ear.
“What is it?” Nicole asked.
Daniel held a single finger to his mouth. They were close to where Nicole had been when time stopped, next to the frozen subway train just emerging from the tunnel.
Nicole hardly breathed. She strained her ears. Every little sound they made was like thunder in the silence, but on the very edge of hearing …
It was a most peculiar sound. Like someone furiously typing on an old-fashioned typewriter: distant, but heavy and metallic. The sound grew louder and seemed to come from the closest train tunnel.
Nicole looked at Daniel, who was suddenly all business.
“Reaver,” he whispered.
“What’s a reaver?” she whispered.
“You’ll see. Don’t worry. I’m a professional.”
“For some reason, I’m still worried,” she whispered, following him closer to the subway car.
Daniel reached into his trench coat. There was a brief metallic whisper, and suddenly he had a long, elegantly-curved sword in his hand.
“How did you ever get on a plane?” she whispered.
“Oh, I have my ways,” Daniel said, watching the dark patch of tunnel just above the subway car.
The rapid metallic clicking grew louder. Daniel had to speak up so she’d hear him.
“Stand back,” he said, grasping his sword two-handed and lowering his stance. “No need to panic. I know exactly what I’m doing.”
Nicole shuffled back from the subway car, but bumped into a frozen pedestrian and almost tripped.
The sound continued to crescendo.
“Is it supposed to be this loud?” she shouted.
“Must be a big one!” Daniel shouted back. Nicole thought she heard an uneasy waver in his voice.
The metallic chattering grew louder and louder as the reaver came closer.
“How big do they get?” Nicole shouted, putting hands over her ears.
But Daniel didn’t respond. He lowered his sword slightly and turned around. What Nicole saw then scared her more than anything so far. Deathly fear covered every inch of his face.
A sound pierced the air like a cross between a lion’s roar and a jet engine.
BRAAAUGH!!!
“What the hell is that?”
Daniel watched the dark tunnel, every muscle in his body tense, sword held high and ready. Its razor edge gleamed in the chandelier light.
The reaver emerged, clambering over the subway car and almost as large. Nicole’s first thought was it looked like a giant metal centipede. Her second was to scream.
Its body was flattened and long, disappearing into the depths of the subway tunnel. Its skin gleamed like polished silver and its hundreds of long spindly legs ended in bladed points. A horrible, many-eyed face turned towards them, its dozens of mandibles twittering hungrily. Eight glowing, ruby-like eyes swiveled independently, some locking onto Daniel, others onto Nicole.
The reaver flung its mandibles wide and roared, revealing a fathomless white-hot furnace within its metal body.
BRAAAAAAAAUGH!!!
Intense heat washed over Nicole, scorching the exposed skin on her face and hands. She clenched her watering eyes.
“Run!” Daniel shouted, holding his ground.
The reaver reared up, surprisingly nimble for such a huge creature. With a sudden burst of speed, it stabbed down with its blade-tipped legs. Daniel rolled deftly out of the way. Three legs barely missed him.
A reaver leg pierced through the little girl in pink standing near the policeman. She exploded into gory shrapnel. Nicole screamed again. Daniel rose to his feet and sprinted towards Nicole.
“Don’t worry about them!” he shouted. “Run for it!”
As soon as the reaver removed its leg, the horrible fragments drifted inward like a crimson jigsaw puzzle. The pieces accelerated, and the little girl snapped together, whole once again.
“Head for the escalator!” Daniel shouted.
Nicole sprinted towards the escalator, but Daniel caught up quickly. He grabbed her wrist and urged her on.
The reaver climbed off the subway car and smashed through two stone columns. Nicole glanced over her shoulder, still running, and watched the reaver’s head turn towards them. Its long body twisted back into the subway tunnel, and its hundreds of legs pierced elaborate stonework and unmoving people with ease. The reaver charged after them, shattering the chandeliers into thousands of tinkling fragments.
“Come on!” Daniel shouted. “Move!”
They passed through an archway, turned right, and began racing up the escalator. The Saint Petersburg subway was so deep they couldn’t see the escalator’s top. They raced up steps with dozens of frozen people blocking their path. Daniel jumped onto the escalator’s railing and ran up it, but Nicole struggled through one human impediment after another.
“Come on!”
Stonework exploded behind them. The reaver clambered through and turned, fiery eyes catching sight of its prey. It spread its mandibles and roared.
BRAAAUGH!!!
Terrible heat scorched the back of Nicole’s neck, even though she was two stories up the escalator.
“You need to move faster!” Daniel shouted.
Nicole squeezed desperately between a mother and two little girls.
“I’m trying!” she shouted.
“Try harder!”
Nicole heard dozens of stabbing clicks. She turned around, blood pounding in her ears. The reaver sank its legs into the escalator and rushed towards her, seconds away.
“Ah, damn it!” Daniel shouted. He leaped over her and charged down the escalator. The reaver turned all eight eyes to him. It rose up, dozens of sword-legs spread wide.
The reaver struck with speed that would make a cobra jealous, but Daniel dodged swiftly to his right. A single reaver leg caught the ratty edge of his trench coat, tearing it.
Daniel hit the ground, rolled, and came up with his sword ready. The reaver stabbed two legs towards him, but with quick strokes of his sword, he cut both of them off at the first joint. Thick yellow fluid burst out of them as if under pressure. The reaver growled angrily.
The yellow fluid and chunky bits of goo drained out of its injured legs. It was like something from a burst pustule. An eye-watering mixture of sewage stench and sulfurous fumes hit Nicole.
“Keep running!” Daniel shouted. He hopped from pedestrian head to railing to head, dodging constant reaver attacks.
Nicole ran as best she could, but she kept turning back, watching Daniel fight the reaver. He’d severed five of its legs, but the creature had hundreds, and could crush him with its body if it had to. There was no way he could win. It was insane for him to keep fighting!
Finally, after all his skillful dodges and rolls and leaps, Daniel made a mistake. The reaver feigned an attack to Daniel’s right, only to strike from his left when he dodged that way.
Daniel swung his sword in a silver arc. Two more bladed limbs went flying, but this was a small sacrifice for the reaver. It lunged at him with its head, dozens of mandibles reaching for his sword arm. Daniel pulled his arm away just in time, but the reaver bit down on the sword.
The reaver crushed the sword with its jaws, shattering it into metal splinters. Daniel was left holding a hilt and a few inches of jagged blade.
Undaunted, Daniel charged screaming at the reaver’s lowered head. He thrust the broken sword into one of its jewel-like eyes. The eye burst and darkened. The reaver reared back, bellowing—
Everything went dark.
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The Dragons of Jupiter – Sequel
Wow. I’ve started getting questions about a sequel to The Dragons of Jupiter. Now that by itself is pretty cool, and I really do appreciate those who’ve asked about it. Instead of throwing out answers at random, I thought it’d be handy to put all of the answers in one convenient place. So, here they are. Answers to questions you may or may not have. Please enjoy! 🙂
Will there be a sequel to The Dragons of Jupiter?
Yes. Absolutely, yes.
*UPDATE 11.14.21 (from HP): Maybe? Back when Jacob wrote this blog, Dragons was our first book and we were still very much tiny little indie authors who had no idea if this publishing thing was even going to work out.
Fast-forward to today, when Jacob has several books under contract with one of the giants of sci-fi publishing, Baen Books (and a few already released). As much as he’d love to continue the Dragons series, when you’re writing under contract, contract work has to take priority, and the Dragons world is so complex technologically that The Dragons of Mars isn’t the kind of novel he can write in spurts between contracted projects.
All this to say, for now, The Dragons of Jupiter is shaping up to be a standalone. We definitely still want to continue the series, but it ultimately comes down to lacking not only the time, but a sufficient stretch of time in which to do it.
What’s it called?
The working title is The Dragons of Mars.
What will it be about?
The ongoing struggle between machine life and human life will continue to drive the story. Many characters from the first book (those that survived, anyway) will appear in the sequel, as it will pick up roughly where the first left off. Deimos, the moon of Mars, will play a major role in the story.
What will happen in it?
I’m not telling. 🙂 But it’s fair to say I have a few surprising twists planned for this book.
When are you going to finish it?
Whoa there! 🙂 I don’t know. I haven’t even started the detailed outlining yet.
I’m currently working on another military sci-fi book called Humanity Machine. Expect lots of epic space battles in this one as well as an unusual take on what a future human society might be. Right now, I am devoting almost all of my writing time to making this novel as awesome as possible. Once the first draft of Humanity Machine is complete, I’ll decide on my next project. The sequel to The Dragons of Jupiter is on the short list of projects I want to tackle next.
Also, check my Humanity Machine short story to get a taste for what the novel has to offer.
FINISH IT FASTER!
I’m sorry. 🙁
Iron Kingdoms – Epic Ghost Ship versus Shopping
There are many ways to introduce new characters into a campaign. A memorable introduction can really set the tone for how the other players will interact with the new guy or gal. And sometimes, it’s just fun to have a really ridiculous and flashy entrance to help get things rolling.
I had one such entrance planned for a tavern by the docks. Only, the new player caught a nasty stomach flu and couldn’t play. Well, what to do? I had a whole session planned around his introduction and a connected side quest. I didn’t want to let that go to waste.
So I changed some of my long term plans for the campaign and introduce one of the NPCs early, a cheerful but shifty treasure-hunting gobber. He crashed through the tavern window like a missile, skidded across the table, stopped in front of the players, told them to run, and scurried out the door.
Naturally, with an introduction like that, the party ignored him completely and went about their business of picking pockets and brooding in shadowed corners.
Then the bow of a warship crashed through the same tavern wall.
Yes. You read that right. The bow of a warship. You see that players? Ignore my quest-giving NPC will you? Well, guess what? He was right! You’ve got thousands of tons of boat heading straight for you. Think fast or get run over.
Fortunately, they ran.
And now I had the perfect setup. Not only had I delivered the quest-giver directly to the players, I’d delivered the quest location as well. Today would focus on a derelict vessel with a mysteriously slaughtered crew, ghostly lights up on the deck, and treasure deep in its holds. Everything was set up for a creepy journey through its dark, dank corridors. I even had some music ready to set the tone. There’s no way they could screw this up, right?
Right?
Yeah. About that.
Erik: Is there any place around here I can upgrade my laborjack?
Jacob Holo: Yeah, sure. Plenty of places to choose from.
Erik: Come on, team. Let’s go shopping.
Sam: All right.
Fiz: Yay! Shopping!
Ferrous Claw: What about the boat?
Erik: It’s not going anywhere.
Jacob Holo: Oh, for goodness sake. You want to go shopping now?
Erik: Well, we don’t know what’s in there. It might be dangerous.
Jacob Holo: Of course it’s dangerous. Something killed the entire crew.
Erik: Right. So, I want to upgrade my laborjack to get ready.
Jacob Holo: Seriously?
Erik: Yeah.
Jacob Holo: I am so sending a Machine Wraith after you.
Erik: What’s that?
Jacob Holo: You’ll find out.
And so the brave party of adventurers went shopping. For waaaaaaaaaaaay too long. They purchased a grand total of 15 arrows, 15 rifle shells, 2 grenades, and a buckler. I am not kidding. With this heavy ordnance, they felt appropriately girded for whatever awaited them. With a final bit of apprehension, they proceeded into the derelict ship where the meat of the session could finally begin.
Let’s recap this, shall we? I set up the session for a fast, exciting start. The quest-giver crashes through the window. The quest location crashes through the wall. The quest is provided with everything in place. The party goes in and starts the adventure.
Time from mission start to target entry?
2 hours.
Uhhh… Sometimes, no matter how hard I try, I just can’t get these players moving.
Check out the complete list of roleplaying articles here.